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Artifacts

121 records

ImageArtifactEffectTierWeight
Aegis Medallion spriteAegis MedallionPassive: Whenever a Runner reaches his maximum carrying capacity, he gains a magical shield that protects him from falling rocks for 15-30 seconds.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Ancient Energy Idol spriteAncient Energy IdolPassive: Laser Cannons get +20% damage.320
Details

Active Effects

  • Lasers Damage Mul 20

Tier Progression

TierWhat This Tier DoesCost
1Lasers Damage Mul 20: 1.2x from 1xNo listed cost

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 3, selection weight 20.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Arcane Headlamp spriteArcane HeadlampPassive: Miners get +20% damage.335
Details

Active Effects

Tier Progression

TierWhat This Tier DoesCost
1Miners Damage Mul 20: 1.2x from 1xNo listed cost

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 3, selection weight 35.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Arkenstone spriteArkenstoneKeep it for the linked special mountain or late-game gate; losing it can block that progression path.--
Details

How to Get It

SourceArtifact pool / late artifact systems.
RequirementKeep it when offered, especially when the Great World Spire route is the goal.
Player noteIt is one of the Great World Spire checklist artifacts and also improves ore/gem value.

Description

Collect: +5 PP. Passive: All ores and gems are worth +20% more gold.

Bag Of Overflowing Gold spriteBag Of Overflowing GoldPassive: Every 5-7 minutes, you gain 700-1400 gold and +0.6% of your total gold.175
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 75.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Belt of Giant Strength spriteBelt of Giant StrengthPassive: Runners get +2 carrying capacity.250
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 2, selection weight 50.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Bob-omb's Idol spriteBob-omb's IdolPassive: Demodwarf's BIG BAD BOMB has +2% chance to trigger, and its 1st tier costs 100% less gold and mithril to buy. Additionally, Wind Bomb gets +4 force.175
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 75.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Book Of Grudges spriteBook Of GrudgesAll dwarves permanently gain 0.01% damage whenever a Runner is stunned, up to 100%. It is long-run scaling for hazard-heavy runs, not an immediate damage spike.411
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 4, selection weight 11.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Bottled Dwarf spriteBottled DwarfCollect: +1 dwarf, +1 mithril and +1 PP.175
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 75.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Broodstone Idol spriteBroodstone IdolPassive: When a den is destroyed, there is a 12% chance to spawn another den or mithril vein.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Calamity Totem spriteCalamity TotemPassive: Whenever a calamity triggers, all dwarves get their cooldown set to 20% of max.245
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 2, selection weight 45.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Cat's Eye Diamond spriteCat's Eye DiamondCollect: Diamonds start raining for a brief moment. Passive: Diamonds are worth 25% more.325
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 3, selection weight 25.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Chalice Of Life spriteChalice Of LifeCollect: +2-4 Dwarves. Passive: -14% stun duration to runners.175
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 75.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Chaos Orb spriteChaos OrbCollect: +0-3000 gold, +0-3 mithril, +0-3 PP, spawn 0-3 dens, and trigger 0-3 calamities.250
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 2, selection weight 50.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Chromatic Anvil spriteChromatic AnvilPassive: All Runes cost -25% gold.175
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 75.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Chronicle Stone spriteChronicle StonePassive: Every time you consume a mountain, you have 12% chance to gain +1 PP.255
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 2, selection weight 55.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Cloud Slippers spriteCloud SlippersPassive: Runners get +10% speed.185
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 85.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Coffer Of Overflowing Gold spriteCoffer Of Overflowing GoldPassive: Every 5-7 minutes, you gain 1250-2500 gold and +0.0% of your total gold.245
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 2, selection weight 45.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Crimson Standard spriteCrimson StandardPassive: When you kill a mountain, each remaining den has a 42% chance to be destroyed and drop loot.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Crown Coin of the First King spriteCrown Coin of the First KingCollect: +700 gold and +2 PP.180
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 80.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Crown Gem spriteCrown GemCollect: +2000-3000 gold and +2 PP.255
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 2, selection weight 55.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Crown of Kings spriteCrown of KingsCollect: +5 PP.411
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 4, selection weight 11.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Cryopod spriteCryopodCollect: +1-3 scientists (or dwarves if you don't have a Grand Laboratory).170
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 70.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Crystal Skull spriteCrystal SkullPassive: All dwarves have +10 gem luck. Slightly increased chance of an extraterrestrial encounter.175
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 75.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Deep Gnome Bling spriteDeep Gnome BlingPassive: Runners get +35 Luck but -12% Speed.250
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 2, selection weight 50.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Deep Slug Slime spriteDeep Slug SlimePassive: Great Duke Cannons get +10% damage.245
Details

Active Effects

  • Cannons Damage Mul 10

Tier Progression

TierWhat This Tier DoesCost
1Cannons Damage Mul 10: 1.1x from 1xNo listed cost

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 2, selection weight 45.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Deep Vault Fragment spriteDeep Vault FragmentCollect: You get 1-2 mithril and +2 PP.185
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 85.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Denhook spriteDenhookPassive: Harpoon Ballistas deal additional damage to dens equal to +0.1% of the den's max health per rank of Quadruple-Bladed Bolts.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Dial of Destiny spriteDial of DestinyKeep it for the linked special mountain or late-game gate; losing it can block that progression path.--
Details

How to Get It

SourceArtifact pool / late artifact systems.
RequirementKeep it when offered in the late artifact path.
Player noteIt is one of the Great World Spire checklist artifacts; do not judge it only by immediate damage.

Description

Collect: +5 PP, +1 Soul and +10 Mithril.

Divine Gem Polish spriteDivine Gem PolishPassive: All gems are worth 20% more.48
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 4, selection weight 8.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Divine Pickaxe spriteDivine PickaxePassive: Whenever a miner throws the pickaxe it has 3% chance to transform into a golden pickaxe blessed by divine light, with +30% flat crit damage and +40 luck. The chance is increased by 0.04% per luck and by 1% per priest.335
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 3, selection weight 35.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Divine Slapping Gloves spriteDivine Slapping GlovesPassive: If you wake up a runner by slapping, he gets a shield for 15-30 seconds.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Divine Tension Coils spriteDivine Tension CoilsPassive: Harpoon Ballistas get +20% damage.325
Details

Active Effects

  • Harpoons Damage Mul 20

Tier Progression

TierWhat This Tier DoesCost
1Harpoons Damage Mul 20: 1.2x from 1xNo listed cost

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 3, selection weight 25.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Divine Tongs spriteDivine TongsPassive: All non-gem ores are worth +15% more gold.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Dragon's Claw spriteDragon's ClawIf there is a fire that never ceases to burn, it surely lies in the maw of a dragon. Passive: Flamer's Draconic Salvo costs 50% less gold and can fire 1 additional projectile.245
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 2, selection weight 45.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Dragon's Egg spriteDragon's EggKeep it for the linked special mountain or late-game gate; losing it can block that progression path.--
Details

How to Get It

SourceDragon's Peak reward.
RequirementLevel 40 timed boss, 180 seconds
Player noteIf the timer fails, return with stronger burst damage; ordinary artifact drops do not replace this reward.

Description

Collect: +7 PP and triggers the Rain of Gems calamity 7 times. Passive: Required to access the Great World Spire.

Dragon's Eye spriteDragon's EyeFire gains 0.01 damage per stack for every 1,000 Gold held, up to +1 damage per stack. It rewards keeping a Gold reserve in established fire builds.325
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 3, selection weight 25.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Durin's Pickaxe spriteDurin's PickaxePassive: Miners get +20% damage when the mountain is below 40% health.175
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 75.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Emerald Key spriteEmerald KeyKeep it for the three-key special mountain gate path. It matters when you are pushing into the late special-mountain chain.255
Details

How to Get It

SourceArtifact choices and repeatable artifact systems.
RequirementKeep it before the Level 50 Triple Seal Gate.
Player noteIt is one of the three keys checked by the Triple Seal Gate; it is not the final vault reward.
Exalted Gem Polish spriteExalted Gem PolishPassive: All gems are worth 15% more.315
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 3, selection weight 15.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Eye Of Beholder spriteEye Of BeholderPassive: Whenever a Treasure Hunter returns, all dwarves permanently gain +1% damage. After reaching +50% bonus, they get +0.2% instead.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Eye Of Calamity spriteEye Of CalamityCollect: Trigger 10 calamities. Passive: All dwarves have +20% calamity damage multiplier. Whenever you trigger a calamity, all dwarves get 25% cooldown reduction for 6-12 seconds.325
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 3, selection weight 25.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Falling Star Ornament spriteFalling Star OrnamentCollect: A golden star falls from the sky. Passive: Whenever a falling rock is destroyed by a turret, it has increased chance of dropping gems.180
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 80.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Fertility Idol spriteFertility IdolPassive: Underground Housing costs 5% less gold. Whenever you buy Underground Housing, there's a 50% chance to gain +1 dwarf.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Fire Titan Core spriteFire Titan CoreThe blazing heart of an ancient fire demigod. Passive: Flamers get +20% damage.325
Details

Active Effects

Tier Progression

TierWhat This Tier DoesCost
1Flamers Damage Mul 20: 1.2x from 1xNo listed cost

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 3, selection weight 25.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Foebane spriteFoebanePassive: All dwarves deal +35% damage against dens.320
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 3, selection weight 20.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Foreman's Forehammer spriteForeman's ForehammerPassive: Underground Housing costs 10% less gold.250
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 2, selection weight 50.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Forgebound Seal spriteForgebound SealA rune-branded seal that drinks heat from the forge and binds it into steel. Passive: Whenever you use the Forge Artifact ritual, Miners, Harpoon Ballistas and Great Duke Cannons permanently gain +5% damage.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Forgeheart Ember spriteForgeheart EmberPassive: Whenever you use the Forge Artifact ritual, all dwarves gain +30% damage and +10 mithril luck for 20 seconds.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Gemstorm Idol spriteGemstorm IdolPassive: Whenever you collect an artifact, there is a 70% chance to trigger a Rain of Gems calamity.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Giant Marble Elven Foot spriteGiant Marble Elven FootPassive: Runners get +12% Speed but +20% resting time.180
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 80.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Giant Mithril Nugget spriteGiant Mithril NuggetA massive nugget of pure mithril, heavy and shimmering. Collect: You get 3-6 Mithril.255
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 2, selection weight 55.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Gilded Duke's Emblem spriteGilded Duke's EmblemPassive: Duke Cannon has a 5% chance to fire a huge golden cannonball with +40 Luck and +50% crit damage. Chance is increased by 1% per Priest and 0.01% per Luck.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Goblin Crown spriteGoblin CrownKeep it for the linked special mountain or late-game gate; losing it can block that progression path.40
Details

How to Get It

SourceGoblin King Peak reward.
RequirementLevel 20 timed boss, 180 seconds
Player noteIf the timer fails, prestige or rebuild for more focused burst damage and retry the special mountain.

Description

Collect: +4 PP. Passive: Required to access the Great World Spire.

Goblin's Curse Jar spriteGoblin's Curse JarCollect: +600-1200 gold.185
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 85.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Golden Brows spriteGolden BrowsPassive: Clicking damage gets +10% crit and +42 luck.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Golden Cornucopia spriteGolden CornucopiaCollect: It pours gold from the heavens!325
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 3, selection weight 25.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Golden Crane spriteGolden CranePassive: Runners get +10% dodge.180
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 80.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Golden God Statue spriteGolden God StatuePassive: Pure gold ores are worth 15% more.255
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 2, selection weight 55.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Golden Minotaur spriteGolden MinotaurPassive: Bulldozers gain +33% mouth size and +5 carrying capacity.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Golden Treasure Chest spriteGolden Treasure ChestA treasure chest made of gold, worth more than its contents. Collect: +900-1800 gold.180
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 80.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Golden Weighstone spriteGolden WeighstonePassive: All ores and gems are worth +10% more gold.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Gravel Marble spriteGravel MarblePassive: Cannonballs can no longer hit runners, and their Boulderbane upgrade deals +2 damage.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Great Slayer's Axe spriteGreat Slayer's AxePassive: All dwarves deal +20% damage against dens.180
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 80.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Greyglitter Dowsing Amulet spriteGreyglitter Dowsing AmuletMythically rare magic, able to detect mithril veins deep below layers of rock. Passive: All dwarves get +4 mithril luck.47
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 4, selection weight 7.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Grimgar's Axe spriteGrimgar's AxePassive: Whenever you destroy a den, all dwarves get +10% Haste for 6-12s and +0.3% Damage permanently!330
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 3, selection weight 30.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Grimlin's Cage spriteGrimlin's CageCollect: +2-4 dwarves and +1 PP.185
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 85.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Grom's Drinking Horn spriteGrom's Drinking HornCollect: +5000 gold, +3 PP and +30% of your total gold.411
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 4, selection weight 11.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Grom's Glasses spriteGrom's GlassesPassive: Clicking on dens now deals 50% of the damage.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Hallowed Choir Icon spriteHallowed Choir IconCollect: +1 Soul, +3 PP and +15 Faith.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Heirloom Treasure Map spriteHeirloom Treasure MapCollect: +2500 gold and +4 PP.335
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 3, selection weight 35.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Hellfire Spark spriteHellfire SparkPassive: Demodwarves get +20% damage.330
Details

Active Effects

  • Demodwarves Damage Mul 20

Tier Progression

TierWhat This Tier DoesCost
1Demodwarves Damage Mul 20: 1.2x from 1xNo listed cost

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 3, selection weight 30.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Helm of Olaf spriteHelm of OlafPassive: Runners get -20% stun duration.325
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 3, selection weight 25.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Hermes Sandals spriteHermes SandalsPassive: Whenever a Runner dodges a falling rock, he gets +1% Speed permanently, up to maximum of 30%.180
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 80.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Holy Chisel spriteHoly ChiselPassive: Clicking damage gets +6% crit and +30 gem luck.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Holy Grail spriteHoly GrailCollect: +4 dwarves. Passive: Every 8-16 minutes, you gain +1 dwarf. Each dwarf gained increases the interval by 2 minutes.45
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 4, selection weight 5.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Ice Stone spriteIce StonePassive: Laser Cannons get +10% damage.250
Details

Active Effects

  • Lasers Damage Mul 10

Tier Progression

TierWhat This Tier DoesCost
1Lasers Damage Mul 10: 1.1x from 1xNo listed cost

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 2, selection weight 50.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Kraken's Tooth spriteKraken's ToothPassive: Harpoon Ballistas get +10% damage.250
Details

Active Effects

  • Harpoons Damage Mul 10

Tier Progression

TierWhat This Tier DoesCost
1Harpoons Damage Mul 10: 1.1x from 1xNo listed cost

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 2, selection weight 50.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Lavalord Totem spriteLavalord TotemPassive: Flamers and Flamelords have -20% cooldown reduction.245
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 2, selection weight 45.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Lightning Linstock spriteLightning LinstockA lightning staff that creates a perfectly timed ignition. Passive: Great Duke Cannons get +20% damage.412
Details

Active Effects

  • Cannons Damage Mul 20

Tier Progression

TierWhat This Tier DoesCost
1Cannons Damage Mul 20: 1.2x from 1xNo listed cost

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 4, selection weight 12.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Magical Back Brace spriteMagical Back BracePassive: Runners get +1 carrying capacity.180
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 80.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Magical Gem Polish spriteMagical Gem PolishPassive: All gems are worth 10% more.245
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 2, selection weight 45.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Mithril Compass spriteMithril CompassThe needle always points towards the closest Mithril. Passive: All dens have +12% chance to drop Mithril.245
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 2, selection weight 45.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Mithril Egg spriteMithril EggA large jeweled egg made of pure mithril. Collect: +2-4 mithril and +2-4 PP.330
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 3, selection weight 30.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Mithril Heart spriteMithril HeartThis heart-shaped mithril-core beats with deep rhythm, calling to its brethren. Collect: gives 1-2 Mithril. Passive: Whenever you obtain Mithril, there's a small chance you get 1 bonus mithril.250
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 2, selection weight 50.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Mithril Savings Bond spriteMithril Savings BondCollect: +4 Mithril and +500 gold.185
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 85.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Mountain Core spriteMountain CoreKeep it for the linked special mountain or late-game gate; losing it can block that progression path.--
Details

How to Get It

SourceArchitect's Summit reward.
RequirementLevel 60 timed boss, 180 seconds
Player noteClear the Architect's Golem check before the timer ends; dens and normal choices do not award this.

Description

Collect: +8 PP, +10 Mithril and +1 Soul. Passive: Required to access the Great World Spire.

Mystic Boomerang spriteMystic BoomerangPassive: Pickarang pickaxes gain +10% stacking damage each bounce.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Mythic Plunger spriteMythic PlungerPassive: Whenever you destroy a den, there is a 33% chance it explodes and damages the mountain for 1-15% of that den's max health.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Oxheart Ward spriteOxheart WardPassive: The Ox-Lung Lager now also shields runners for 15-30 seconds.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Philosopher's Stone spritePhilosopher's StoneKeep it for the linked special mountain or late-game gate; losing it can block that progression path.--
Details

How to Get It

SourceAlchemy reward path.
RequirementUnlock Alchemy prestige, buy 8 Scientists, then keep using Alchemy.
Player noteThis is the common 7/8 Great World Spire blocker; Forge Artifact and dens do not substitute for it.

Description

Passive: Transmutation rituals have a 0.1% chance per Scientist, Runesmith and Stonecaller, a 2% chance per tier of Ritual Power, and a 0.05% chance per Alchemy Research, to double their results.

Pickaxe-Throw Gold Medal spritePickaxe-Throw Gold MedalPassive: Miners get +10% damage.180
Details

Active Effects

Tier Progression

TierWhat This Tier DoesCost
1Miners Damage Mul 10: 1.1x from 1xNo listed cost

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 80.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Pot Of Gold spritePot Of GoldCollect: Gold falls from the sky.185
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 85.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Pot Of Greed spritePot Of GreedBut at what cost? Collect: +999 gold, +1 PP, and triggers 4 calamities.180
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 80.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Quickbeer Dispenser spriteQuickbeer DispenserPassive: Whenever a Runner delivers a payload, he has a 20% chance to gain +50% speed, +100% gathering speed and +30% dodge for 12-16 seconds. Chance is increased by +0.03% per luck and is guaranteed if he delivered an artifact.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Red Bull spriteRed BullPassive: Bulldozers gain +16 max HP. Whenever they are hit by a falling rock, they gain stacking +20% speed for 10 seconds.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Restless Talisman spriteRestless TalismanPassive: Runners get -25% resting time.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Ritualist's Ledger spriteRitualist's LedgerPassive: Upon casting any ritual, there is a 0.1% chance per Runesmith and per Stonecaller, a 1% chance per tier of Ritual Power, and a 0.05% chance per Alchemy Research, to fully refund all gold, mithril, soul, and dwarf costs of that ritual.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Rocket Boots spriteRocket BootsPassive: +30% speed. Tiny chance at any point for the rockets to malfunction and send the dwarf flying.250
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 2, selection weight 50.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Royal Tax Refund spriteRoyal Tax RefundCollect: +3000-5000 gold and +20% of your total gold.330
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 3, selection weight 30.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Ruby Key spriteRuby KeyKeep it for the three-key special mountain gate path. It matters when you are pushing into the late special-mountain chain.255
Details

Ruby Key Guide

How to get itThe Ruby Key is an artifact choice. Improve key odds with Key Master, which raises Ruby Key, Sapphire Key, and Emerald Key drop chance by 25%/50%/75%.
What it unlocksKeep it with Sapphire Key and Emerald Key for the Triple Seal Gate. That gate awards The Nauglamir, one of the important late-game spire artifacts.
Should you keep it?Yes if you are pushing the Great World Spire checklist or have not cleared the three-key gate. Do not discard it for a small short-run stat unless you are intentionally ignoring the spire path.
Related guideGreat World Spire Checklist

How to Get It

SourceArtifact choices and repeatable artifact systems.
RequirementKeep it before the Level 50 Triple Seal Gate.
Player noteIt is one of the three keys checked by the Triple Seal Gate; it is not the final vault reward.
Salamander Sacs spriteSalamander SacsPassive: Flamers' fire bolts now do double damage.170
Details

Active Effects

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 70.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Sapphire Key spriteSapphire KeyKeep it for the three-key special mountain gate path. It matters when you are pushing into the late special-mountain chain.255
Details

How to Get It

SourceArtifact choices and repeatable artifact systems.
RequirementKeep it before the Level 50 Triple Seal Gate.
Player noteIt is one of the three keys checked by the Triple Seal Gate; it is not the final vault reward.
Shabu's Humour spriteShabu's HumourPassive: Whenever a runner is stunned by a falling rock, there's a tiny chance he explodes in a shower of gems and is yeeted into space!175
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 75.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Shadowflame Whip spriteShadowflame WhipKeep it for the linked special mountain or late-game gate; losing it can block that progression path.--
Details

How to Get It

SourceBalrogg's Pit reward.
RequirementLevel 80 timed boss, 180 seconds
Player noteBeat the Balrogg check with a focused damage setup. It is not a normal den drop, Treasure Hunter replacement, or ordinary artifact choice.

Description

Collect: +9 PP. Passive: Forge Artifact costs 1 less Mithril and each cast has a 30% chance to refund 1 Soul.

Shield of Olaf spriteShield of OlafPassive: Whenever a runner stops resting or gets hit by a rock, there's a 15% chance he gets a shield that lasts 15-30 seconds.250
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 2, selection weight 50.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Sorcerous Spyglass spriteSorcerous SpyglassPassive: Ballistas and turrets get +10% flat accuracy.175
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 75.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Soul Mask spriteSoul MaskCollect: +1 soul and +2 PP.325
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 3, selection weight 25.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Splashstone spriteSplashstoneA rune-carved stone dropped into every barrel, making each keg burst wider and louder. Passive: Ox-Lung Lager and Bling-Barrel Brew get +20% radius.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Steamskate Boots spriteSteamskate BootsPassive: Runners get +18% speed, but -4% dodge and +12% resting time.250
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 2, selection weight 50.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Stoneshaper's Rod spriteStoneshaper's RodPassive: Underground Housing costs 20% less gold.47
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 4, selection weight 7.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Stonewarden's Pact spriteStonewarden's PactPassive: Spelunkers and Treasure Hunters can no longer die.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
The Great Mother Figurine spriteThe Great Mother FigurinePassive: You retroactively and passively get +1 dwarf for every 3 underground housings you bought.325
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 3, selection weight 25.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
The Great Tongue spriteThe Great TonguePassive: Whenever the mountain would reclaim ore, there's a 6% chance that The Great Maw reclaims it instead.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
The Nauglamir spriteThe NauglamirKeep it for the linked special mountain or late-game gate; losing it can block that progression path.40
Details

How to Get It

SourceTriple Seal Gate reward.
RequirementBring Ruby Key, Sapphire Key, and Emerald Key to the Level 50 gate.
Player noteDo not keep grinding dens for it; the vault awards this after the three-key check.

Description

Collect: +6 PP. Passive: Required to access the Great World Spire.

Tome Of Calamity spriteTome Of CalamityCollect: Immediately triggers 5 calamities. Passive: Whenever you trigger a calamity, all dwarves permanently gain +0.15% damage.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Tremor Lord's Idol spriteTremor Lord's IdolPassive: Demodwarves get +10% damage.175
Details

Active Effects

  • Demodwarves Damage Mul 10

Tier Progression

TierWhat This Tier DoesCost
1Demodwarves Damage Mul 10: 1.1x from 1xNo listed cost

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 1, selection weight 75.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Triune Prism spriteTriune PrismPassive: Laser Cannon's POWER OVERWHELMING upgrade now also counts Stonecallers and Runesmiths as Scientists for its damage bonus.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Warhammer of Reckoning in-game spriteWarhammer of ReckoningPassive: Whenever you consume a mountain, all dwarves gain +2% damage permanently.--
Details

How to Get It

SourceLate or unique artifact systems such as Treasure Hunter unique rewards, Forge Artifact choices, or a named source in Artifact Sources and Missing Relics.
RequirementNot part of the ordinary weighted artifact table.
Player noteIf this is the missing relic, check whether the page or Great World Spire Checklist names a specific boss, gate, or Alchemy source before grinding random dens.
Warlord's Mantle spriteWarlord's MantleCollect: Destroy all dens, then spawn 2-3 dens. Passive: Destroying a den counts as if the destructor had +20 Luck.245
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 2, selection weight 45.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.
Wizard's Orb spriteWizard's OrbCollect: +1 Soul.255
Details

How to Get It

SourceDen artifact drops, artifact choices, Treasure Hunter returns, and Forge Artifact choices.
RequirementNormal weighted artifact pool: tier 2, selection weight 55.
Player noteImprove odds by clearing more dens without stalling, reaching higher artifact tiers, making Treasure Hunters safer, and using Forge Artifact once mithril income supports it.