 | Air Strike | Cannonballs have a chance to call an air strike on the mountain. Chance is increased by +1% per nuclear research tier and +0.15% per gyrocopter. | Gold shown after unlock Mithril shown after unlock 1 tier |
DetailsRecent Patch Changes
How to Unlock
Availability and Effects
Tier Progression
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 | Alchemy | Every 20 uses the mithril cost is increased by 1. | Mithril cost rises by 1 every 20 Alchemy uses. |
DetailsHow to Unlock
Availability and Effects
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 | Alkahest Aperture | Laser Cannon gets bonus damage per Alchemy Research. | - |
Details |
 | Ancestral Lore | Increases the odds of spelunkers retrieving PP by the listed upgrade value. In general, each time spelunker obtains PP, the base odds are reduced by flat 0.1%. | Gold: 200 Mithril: 1 6 tiers |
DetailsHow to Unlock
Tier Progression
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 | Anti-Rock Turret | Adds a defensive turret that shoots falling rocks, not the mountain. One or two are useful when rocks are hurting runners; invest harder only if you are building around Falling Pinatas, Rocket Salvo, or Turret Railgun. | Gold: 210 Gold base: 210 Dwarves: 1 |
DetailsAre Anti-Rock Turrets Good?
What It Actually Does
Best Upgrade Path
When It Fits A Build
Useful Synergies
How to Unlock
Availability and Effects
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 | Antiquities Express | Less time to return based on the listed upgrade value. | - |
Details |
 | Artillery Hall | Unlocks and places the Artillery Hall building. Its building page covers Cannons, rockets, explosions, and artillery upgrades for burst damage and 15 linked upgrades. | Gold: 1800 Mithril: 2 Dwarves: 0 |
DetailsBuilding Unlock
How to Unlock
Availability and Effects
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 | Ballistics Workshop | Unlocks and places the Ballistics Workshop building. Its building page covers Harpoons, ballista-style weapons, and projectile upgrades for sustained mountain damage and 21 linked upgrades. | Gold: 600 Dwarves: 0 |
DetailsBuilding Unlock
How to Unlock
Availability and Effects
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 | Big Bad Bomb | Demodwarves have a Big Bomb chance to throw a heavy metal bomb instead of a dynamite stick, with +50% damage, +8 force, +35% radius, and -13% throwing velocity. Chance gains 4 percentage points per Powder Hall tier, 0.7 percentage point per Runesmith, and 0.08 percentage point per luck. | Gold: 200 Mithril: 1 6 tiers |
DetailsHow to Unlock
Availability and Effects
Tier Progression
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 | Big Red Rocket | Artillery Hall rocket-chain entry. Use it alongside Bullet Ballin, Nuke, Air Strike, and Nuclear Research when building around rockets. | Gold shown after unlock Mithril shown after unlock 1 tier |
DetailsHow to Unlock
Tier Progression
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 | Blessing Of The Golden God | The more gold you have the higher the chance of throwing a GOLDEN PICKAXE! | Gold shown after unlock 4 tiers |
DetailsHow to Unlock
Availability and Effects
Tier Progression
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 | Bling Gusher | The Bling-Barrel Brew's throwing cooldown is reduced by the listed upgrade value. | - |
Details |
 | Bling-Barrel Brew | A keg is thrown on its random cooldown at a random ground location, turning ores into Amberuby gems worth their original value plus the listed bonus. It gains +1.5% per Brewmaster. | - |
Details |
 | Bombardment Mastery | Forged in fire, delivered with cataclysmic force. Duke Cannons get bonus damage per runesmith, scientist, flamer and demodwarf. They also get +10% damage for each tier of Powder Hall upgrade. | Gold: 500 Mithril: 3 4 tiers |
DetailsHow to Unlock
Tier Progression
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 | Boon of Chad | This ritual bestows great strength and vigor to the most venerable runners! All runners get +6 carrying capacity and +50% gathering speed until they return to base. Carrying capacity is increased by +3 and gathering speed by +25% for each tier of Ritual Power. | Gold: 200 Gold base: 200 |
Details |
 | Boon of Shielding | This ritual bestows protection to those brave enough to dance amongst the falling stars! The shield has 1 charge, +1 for each tier of Ritual Power. | Gold: 200 Gold base: 200 |
Details |
 | Booze And Fire | Never drink and handle fire. Fire's damage is increased by the listed upgrade per Brewmaster. | Gold shown after unlock 4 tiers |
DetailsHow to Unlock
Availability and Effects
Tier Progression
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 | Bottomless Dragon | The Dragon-Slayer's Ale keg cooldown is reduced by the listed upgrade value. | - |
Details |
 | Boulderbane Runes | Cannonballs now have 60% chance to collide with falling rocks and deal 2 to rock collision damage to them. The chance is increased by 4% per cannonball size. | Gold: 300 Mithril: 1 6 tiers |
DetailsHow to Unlock
Tier Progression
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 | Brewmaster | Their blood is 67% alcohol. Brewmasters unlock new brews, and each Brewmaster increases the delivery rate of kegs by 2%. | - |
Details |
 | Broadaxe Beam | Laser beam gets a wider beam and gets bonus crit chance. | Gold: 100 8 tiers |
DetailsHow to Unlock
Availability and Effects
Tier Progression
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 | Build Underground Housing | Adds +2 Dwarves through Underground Housing. Buy it early when workforce count is the bottleneck. | Gold: 0 Gold base: 25 |
DetailsHow to Unlock
Description
+2 Dwarves.
Availability and Effects
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 | Bulldozer | A treaded metal machine, shaped like a bull and powered by steam and fire. The metal beast can carry a vast amount of ore before it needs returning, and is heavily protected from falling rocks with mithril plating. Bulldozers have 7% static dodge chance, increased by 33% while resting at stash. | Gold: 700 Gold base: 700 Mithril: 4 Dwarves: 2 |
DetailsHow to Unlock
Availability and Effects
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 | Bullet Ballin | Launches a cursor-guided rocket from Artillery Hall. It destroys falling rocks in its path, takes damage while travelling, and explodes in an area. | Gold shown after unlock Mithril shown after unlock 1 tier |
DetailsHow to Unlock
Availability and Effects
Tier Progression
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 | C.L.U.S.T.E.R.P.I.C.K. | Moments after a pickaxe is thrown, it has a cluster pick chance to erupt into a cluster of 2-4 smaller pickaxes, with 50% lower damage but otherwise identical stats. The chance is increased by 1% per Cyberdwarf tier. | Gold: 2000 Mithril: 2 4 tiers |
DetailsHow to Unlock
Tier Progression
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 | Call Earthquake | This powerful ritual angers the ground and triggers a mighty earthquake, which deals damage to the mountain and forcefully knocks ore and runners all over the place. Earthquake's damage and force can be further increased for each tier of Ritual Power and each Runesmith. | Gold: 500 Gold base: 500 |
DetailsHow to Unlock
Description
This powerful ritual angers the ground and triggers a mighty earthquake, which deals damage to the mountain and forcefully knocks ore and runners all over the place. Earthquake's damage and force can be further increased for each tier of Ritual Power and each Runesmith. At tier 3 Ritual Power, each Runner has 65% chance of magically avoiding each quake. |
 | Carrying Capacity | Runners get bonus carrying capacity. | Gold: 70 25 tiers |
DetailsHow to Unlock
Tier Progression
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 | Chained Harpoon | The harpoon now has a massive long chain attached to it, and is pulled out after penetration, yanking out even more resources, like a stream of blood! | - |
Details |
 | Cogitators | Rune-etched timing cogitators refine the firing cycles of the beam batteries. Gyrocopters have shorter cooldowns. | - |
Details |
 | Conflagration | When the fire decides it wants a bigger hug, but you can't run because you're a mountain. Fire fields get bonus radius. | Gold: 70 7 tiers |
DetailsHow to Unlock
Tier Progression
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 | Cookie Cutter | Laser Cannon gains bonus damage over time, Gem luck, and a calamity damage multiplier. | Gold: 300 Mithril: 1 9 tiers |
DetailsHow to Unlock
Availability and Effects
Tier Progression
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 | Cooling Masters | Laser Cannon has a shorter cooldown. | Gold: 100 Dwarves: 1 10 tiers |
DetailsHow to Unlock
Tier Progression
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 | Crystal Beckoner | Gem geysers have a chance to be empowered, producing higher value gems and lasting longer. Anything that increases the chance of gem geysers also increases the chance of this by 35%. | - |
Details |
 | Cyberdwarf | Unlocks Gorilla Arms and Rhino Legs for runners. Tier 2 unlocks C. Each tier further buffs upgrades as specified. | Gold: 1337 Mithril: 2 4 tiers |
DetailsHow to Unlock
Availability and Effects
Active Effects
Tier Progression
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 | Dance Of The Ballins | Shoots a Bullet Ballin from each Great Cannon. | - |
Details |
 | Dark Flame | Fire fields deal bonus damage against dens. | Gold shown after unlock 4 tiers |
DetailsHow to Unlock
Availability and Effects
Tier Progression
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 | Deadeye Calibration | Duke Cannons get bonus crit chance. | Gold: 250 Mithril: 1 8 tiers |
DetailsHow to Unlock
Tier Progression
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 | Death Mark | Mark a den for annihilation. After casting this ritual and selecting a den, all Harpoon Ballistas will focus that den until it is destroyed. When the marked den dies, it drops loot as if the destroyer had +42 luck and extra force. | - |
Details |
 | Deep Core Technology | Laboratory tech-chain entry that supports deeper mithril and late-game science progression once its unlock condition is met. | Gold shown after unlock 4 tiers |
DetailsHow to Unlock
Tier Progression
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 | Demodwarf | However their explosions are powerful, dealing high damage and throwing ore far, but they're also destabilizing, producing more falling rocks and greatly raising the calamity bar. | Gold: 0 Gold base: 90 Dwarves: 1 |
DetailsHow to Unlock
Description
However their explosions are powerful, dealing high damage and throwing ore far, but they're also destabilizing, producing more falling rocks and greatly raising the calamity bar. Stats tracked: Attack Cooldown, Damage, Calamity Multiplier, Den Damage Multiplier, Crit, Crit Multiplier, Luck, Gem Luck, Mithril Luck, Big Bad Bomb, It's Rainning Dynamite.
Availability and Effects
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 | Demolition Shack | Unlocks and places the Demolition Shack building. Its building page covers Demodwarves, explosives, TNT, and den-damage tools and 15 linked upgrades. | Gold: 350 Dwarves: 0 |
DetailsBuilding Unlock
How to Unlock
Availability and Effects
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 | Denbreaker's Hail | Whenever a Great Cannon destroys a den, all Great Cannons get bonus damage permanently. Tier bonus is not retroactive. | - |
Details |
 | Denbreaker's Rain | Whenever a Ballista destroys a den, all Ballistas get bonus damage permanently. Tier bonus is not retroactive. | - |
Details |
 | Devastating Payload | Duke Cannons get bonus damage. | Gold: 320 Mithril: 0 10 tiers |
DetailsHow to Unlock
Tier Progression
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 | Disco Shuffle | Whenever you move Grand Laboratory with the Buildings Swap ritual, all Laser Cannons get temporarily empowered with bonus crit chance for the next 8-24 seconds of firing. | Gold: 210 5 tiers |
DetailsHow to Unlock
Availability and Effects
Tier Progression
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 | Dodgy Profession | Runners get a chance to dodge falling rocks and monsters. Dodge is increased by +0.15% per luck and capped to a max of 69%. | Gold: 80 12 tiers |
DetailsHow to Unlock
Tier Progression
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 | Draconic Salvo | Flamers fire up to bonus draconic salvo additional projectiles per shot. | Gold: 1000 4 tiers |
DetailsHow to Unlock
Availability and Effects
Tier Progression
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 | Dragon-Slayer's Ale | A keg of this brew is thrown on its random cooldown at a random column of buildings, buffing all dwarves in that column with a stacking bonus damage buff for 15-30 seconds (max 10 stacks). | - |
Details |
 | Drums In The Deep | Increases the chance of multiple dens appearing by the listed upgrade value when mountain reaches half health or is destroyed. | Gold: 400 8 tiers |
DetailsHow to Unlock
Tier Progression
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 | Duke Cannons | Duke Cannons are the heavy cannon units from Artillery Hall. The upgrade that buys the unit is Great Duke Cannon, so that page has the exact purchase record while this page explains the broader cannon line. | - |
DetailsHow to Unlock
What They Do
Cannon Scaling Chain
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 | Dwarven Precision | Harpoons get bonus accuracy at hitting dens. | Gold: 90 9 tiers |
DetailsHow to Unlock
Tier Progression
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 | Efficient Delivery Protocol | Bonus cooldown reduction. | Gold: 90 Dwarves: 0 12 tiers |
DetailsHow to Unlock
Tier Progression
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 | Enchant Calamitous Force | After casting this ritual select a dwarf or their building. All existing and future dwarves of that type will permanently get +2 force. +7% calamity damage. | Gold: 300 Gold base: 300 |
Details |
 | Enchant Good Luck | After casting this ritual select a dwarf or their building. All existing and future dwarves of that type will permanently get +4 luck. | Gold: 300 Gold base: 300 |
Details |
 | Enchant Lethal Precision | After casting this ritual select a dwarf or their building. All existing and future dwarves of that type will permanently get +2% crit. | Gold: 300 Gold base: 300 |
Details |
 | Enchant Primal Power | After casting this ritual select a dwarf or their building. All existing and future dwarves of that type will permanently get +5% damage. This enchantment has no use limit, but costs +1 mithril for each time it's used per each type of dwarf. | - |
Details |
 | Enchant Zealous Fury | After casting this ritual, select a dwarf or their building. All existing and future dwarves of that type permanently gain: +5% crit-damage. This enchantment has no use limit, but costs +5 Faith for each time it's used per each type of dwarf. | - |
Details |
 | Energy Sustainer | Laser Cannon fires for longer. | Gold: 110 11 tiers |
DetailsHow to Unlock
Tier Progression
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 | Enlarged Storage Bay | Bulldozer gets bonus carrying capacity. | Gold: 180 10 tiers |
DetailsHow to Unlock
Tier Progression
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 | Exalted Beard Aura | Whenever a runner is hit by a falling rock, there is a chance that his powerful beard aura deflects it away. The deflection chance is increased by +1% for each Runesmith. | Gold: 420 Mithril: 2 6 tiers |
DetailsHow to Unlock
Availability and Effects
Tier Progression
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 | Expand Holy Grounds | No effect listed. | - |
Details |
 | Explosives Kit | Whenever a spelunker returns, the spelunker deals a listed share of mountain max health as damage. That damage share increases by 0.0005% per Underground Mapping, up to 0.5%. | Gold: 2500 Mithril: 1 6 tiers |
DetailsHow to Unlock
Tier Progression
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 | Falling Pinatas | Turret-destroyed falling rocks gain a 1% reward chance at tier 1, rising to 3% at tier 5, to produce extra gold or gems. Each Scientist adds 0.1 percentage point. Buy it only after turrets are destroying rocks consistently. | Gold: 300 5 tiers |
DetailsHow to Unlock
Tier Progression
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 | Fishing Nets | Nets have shorter cooldowns. | - |
Details |
 | Flamelord's Wrath | Late Flameworks payoff for fire builds: converts one Flamer into a slower Flamelord that shoots explosive fireballs. It wants Flamer damage, max fire-field stacks, projectile count, and cooldown support before it pays off. | Gold shown after unlock 4 tiers |
DetailsHow to Unlock Flamelord's Wrath
How Flamers Work
What Buffs Flamelord
Exact Flameworks Upgrade List
When It Is Worth It
How to Unlock
Availability and Effects
Tier Progression
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 | Flamer | Adds Flamers. This is the direct fire-damage line: good for straightforward mountain damage and a practical bridge into Flamelord's Wrath runs. | Gold: 0 Gold base: 110 Dwarves: 1 |
DetailsHow to Unlock
Description
Their bronze-dragon flamethrowers spew forth fire bolts of molten death, which leave behind a field of burning fire, dealing periodic damage every 2 seconds for 8-13 seconds. The fire fields combine when near and stack in intensity, doing damage per stack. The fire bolts deal 12 damage plus the fire's damage.
Availability and Effects
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 | Flameworks | Unlocks and places the Flameworks building. Its building page covers Fire, flamers, burn effects, and damage-over-time upgrades and 12 linked upgrades. | Gold: 400 Dwarves: 0 |
DetailsBuilding Unlock
How to Unlock
Availability and Effects
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 | Flaming Bolt | Harpoon hits gain a 30% ignite and fire-field chance at tier 1, rising to 100% at tier 7. Ignited hits deal 30% extra damage, so this pays off when Harpoons and Flameworks are both funded. | Gold: 750 7 tiers |
DetailsHow to Unlock
Availability and Effects
Tier Progression
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 | Focusing Lenses | Gyrocopters deal bonus damage per beam. | - |
Details |
 | Forge Artifact | Each use has a 67% chance to create one of five unique Tier 5 artifacts. The remaining 33% chance forges a random Tier 3 or Tier 4 artifact. | Gold: 400 Gold base: 400 Mithril: 3 |
DetailsHow to Unlock
Availability and Effects
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 | Gem Trawlers | Nets get bonus radius and more captured ores they can capture. | - |
Details |
 | Gemcraft Academy | All dwarves get bonus luck for each Miner. Gem luck increases the odds of dropping gems instead of non-gems, and only slightly increases the odds of getting bonus loot. | Gold: 250 Mithril: 1 4 tiers |
DetailsHow to Unlock
Tier Progression
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 | Gemstone Frenzy | Runners get bonus Speed for 7-10 seconds for each Gem they deliver. | Gold: 300 Mithril: 0 5 tiers |
DetailsHow to Unlock
Tier Progression
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 | Geode Sanctum | Produces Stonecallers. Unlocks rituals and transmutation magic. | - |
Details |
 | Golden Bomb | Manually aimed upon use. | - |
Details |
 | Gorilla Arms | Runners get bonus Carrying Capacity. Whenever picking up a rock, Runners have a chance to flex hard and YEET their payload back towards the stash, like the chads they are. The odds are increased by +1. | Gold: 3000 Mithril: 3 5 tiers |
DetailsHow to Unlock
Availability and Effects
Tier Progression
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 | Grand Laboratory | Unlocks and places the Grand Laboratory building. Its building page covers Science scaling, luck, mithril, and late upgrade support and 17 linked upgrades. | Gold: 650 Mithril: 1 Dwarves: 0 |
DetailsBuilding Unlock
How to Unlock
Availability and Effects
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 | Grand Lodge | Whenever a Spelunker returns, all dwarves gain bonus damage for the listed duration. Whenever a Treasure Hunter returns, they instead gain bonus damage for the same duration. | Gold shown after unlock Mithril shown after unlock 2 tiers |
DetailsHow to Unlock
Availability and Effects
Tier Progression
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 | Great Duke Cannon | Adds the Great Duke Cannon. | Gold: 0 Gold base: 600 Mithril: 0 Dwarves: 2 |
DetailsHow to Unlock
Description
A massive cannon that shoots elephant-sized cannonballs. Stats tracked: Attack Cooldown, Damage, Calamity Multiplier, Den Damage Multiplier, Crit, Crit Multiplier, Luck, Gem Luck, Mithril Luck.
Availability and Effects
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 | Great Grom Altar | He who made fire and lightning. Tier 1 - Unlocks the Holy Hand Grenade demodwarf upgrade (requires Powder Hall tier 3). Unlocks Enchant Zealous Fury ritual. | - |
Details |
 | Great Inhale | For the next 7-14 seconds, The Great Maw inhales and guzzles all ore! | - |
Details |
 | Great Maw Altar | Tier 1 - Unlocks two sacrifice rituals. Tier 2 - Whenever the Mountain would reclaim ore, there's 10% chance the Maw reclaims it instead. Unlocks The Great Inhale ritual. | - |
Details |
 | Great Mother Altar | Tier 1 - Underground Housing costs 10% less gold. Unlocks the Sanctification ritual. Tier 2 - Ores and gems are worth 20% more and +1. | - |
Details |
 | Great Shabu Altar | Tier 1 - Increases the odds of good outcomes for Spelunkers, Treasure Hunters, Forge Artifact and Alchemy. Unlocks Shabu's Laughter ritual. Tier 2 - Brewmasters count as Priests at 50% rate. | - |
Details |
 | Gyrocopter | Gyrocopters fly above the stash and fire short-range beams at falling rocks. They also shoot fishing nets trying to catch falling ores or skim from the top of the ore pile. Stats tracked: Burst Cooldown, Net Cooldown, Net Radius, Net Max Ores, Beams Per Burst, Beam Damage. | Gold shown after unlock Mithril shown after unlock Dwarf shown after unlock |
DetailsHow to Unlock
Availability and Effects
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 | Harpoon Ballista | Adds Harpoon Ballistas. They are strongest as a committed projectile line for dens and long-run damage, especially once multishot, accuracy, and support upgrades are funded. | Gold: 0 Gold base: 175 Dwarves: 2 |
DetailsHow to Unlock
Description
Prioritizes lower health ones. Stats tracked: Attack Cooldown, Accuracy, Damage, Calamity Multiplier, Den Damage Multiplier, Crit, Crit Multiplier, Luck, Gem Luck, Mithril Luck, Multi Shot, Flaming Bolt.
Availability and Effects
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 | Holy Hand Grenade | Demodwarves have holy hand grenade chance and +0.5% per Priest, to throw a Holy Hand Grenade instead of a Big Bad Bomb, which has +200% radius, destroys falling rocks, and deals +1% more damage per Faith. | Gold shown after unlock |
DetailsHow to Unlock
Availability and Effects
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 | I'm A Power Load | Bonus radius. | Gold: 170 6 tiers |
DetailsHow to Unlock
Availability and Effects
Tier Progression
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 | Infernal Symphony | Fire fields now amplify damage of all other attacks (including fire bolts) by bonus infernal symphony per stack! | Gold: 666 Mithril: 2 5 tiers |
DetailsHow to Unlock
Tier Progression
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 | Inferno | Fire fields get bonus damage per stack. | Gold: 666 8 tiers |
DetailsHow to Unlock
Tier Progression
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 | Insatiable Fire | Dwarves and fire are quite alike in their insatiable hunger, and the art of holding grudges. Fire fields get bonus duration. | Gold: 100 Mithril: 1 6 tiers |
DetailsHow to Unlock
Tier Progression
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 | Insatiable Guzzler | Tier 2 increases the force and radius of the suction. Tier 4-6 drastically increases the radius and force. | Gold: 200 Mithril: 0 6 tiers |
DetailsHow to Unlock
Availability and Effects
Active Effects
Tier Progression
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 | It's Rainning Dynamite | Demodwarves have a 4% chance to trigger extra TNT rolls. Tier 1 adds one extra roll and tier 4 adds four; each extra TNT can trigger effects such as Big Bad Bomb. | Gold: 500 Mithril: 1 4 tiers |
DetailsHow to Unlock
Tier Progression
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 | Laser Cannon | Adds Laser Cannons. Use them as science damage and support scaling; they pair well with gold and late utility plans but still need hauling to keep ore from piling up. | Gold: 0 Gold base: 190 Mithril: 0 Dwarves: 2 |
DetailsHow to Unlock
Description
Takes a long time to charge-up, then deals rapid damage every 0. Stats tracked: Attack Cooldown, Damage, Calamity Multiplier, Den Damage Multiplier, Crit, Crit Multiplier, Luck, Gem Luck, Mithril Luck, Superheated Gem Harvester, Quantum Scrambler.
Availability and Effects
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 | Lightweight Casing | Bonus explosion chance. | Gold: 80 7 tiers |
DetailsHow to Unlock
Tier Progression
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 | Living Metal | Bulldozer gets bonus bulldozer hp regen every 5 seconds and reduced stun duration. | Gold: 330 4 tiers |
DetailsHow to Unlock
Availability and Effects
Tier Progression
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 | Lubed Crank | Harpoons have shorter cooldowns. | Gold: 100 11 tiers |
DetailsHow to Unlock
Tier Progression
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 | Lust For Gems | Whenever a Runner picks up a gem, he gets so ecstatic he gets a stacking buff of bonus Speed for 3-5 seconds. | Gold: 250 6 tiers |
DetailsHow to Unlock
Tier Progression
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 | Magnetic Gloves | Runners get bonus speed. | Gold: 100 15 tiers |
DetailsHow to Unlock
Tier Progression
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 | Magnetic Shielder Aura | The laser beam is now surrounded by the listed chance to deal 0 to rock zap maximum damage to any falling rock it touches, hopefully disintegrating it in the process. | Gold: 420 8 tiers |
DetailsHow to Unlock
Availability and Effects
Tier Progression
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 | Manufactorum | Unlocks and places the Manufactorum building. Its building page covers Machines, bulldozer support, gyrocopters, repair, and automation-style upgrades and 15 linked upgrades. | Gold: 1000 Mithril: 0 Dwarves: 0 |
DetailsBuilding Unlock
How to Unlock
Availability and Effects
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 | Mapped Destruction | Demodwarves get bonus damage per Underground Mapping. | Gold: 1200 Mithril: 1 6 tiers |
DetailsHow to Unlock
Tier Progression
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 | Mass Apotheosis | Creates 1 soul and 8-12 faith. | - |
Details |
 | Massive Balls | Duke Cannons get bonus damage. Cannonball size increases the collision box, which helps with hitting dens and falling rocks. It also increases the chance of damaging falling rocks. | Gold: 200 Mithril: 0 5 tiers |
DetailsHow to Unlock
Availability and Effects
Tier Progression
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 | Maw's Claim | Whenever the mountain would reclaim ore, there's a maw reclaim chance that The Great Maw reclaims it instead. Chance is increased by +0.25% per Stonecaller. | - |
Details |
 | Meadhall | Unlocks and places the Meadhall building. Its building page covers Brewmaster, keg, gold, and temporary buff upgrades and 9 linked upgrades. | Gold shown after unlock Dwarf shown after unlock |
DetailsBuilding Unlock
How to Unlock
Availability and Effects
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 | Megapick | The Miners together pull out and throw a massive pickaxe, imbued by their unshakable spirit. It deals MEGA damage and can trigger all pickaxe upgrades. | Gold shown after unlock |
DetailsHow to Unlock
Availability and Effects
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 | Midas Beer Nuke | Also destroys all rocks and wakes up all stunned runners. | - |
Details |
 | Miner | Stats tracked: Attack Cooldown, Damage, Calamity Multiplier, Den Damage Multiplier, Crit, Crit Multiplier, Luck, Gem Luck, Mithril Luck, Pickarang, Thunderboom. | Gold: 0 Gold base: 50 Dwarves: 1 |
DetailsHow to Unlock
Availability and Effects
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 | Miner's Guild | Unlocks and places the Miner's Guild building. Its building page covers Miner damage, luck, crits, and direct ore/gem production and 14 linked upgrades. | Gold: 0 |
DetailsBuilding Unlock
How to Unlock
Availability and Effects
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 | Mithril Chainmail | Thick layers of leather and mithril mesh clad the dwarf, hopefully providing some protection against monsters, stray explosives and falling rocks. Bonus Dodge against friendly-fire dynamite and windbomb explosions. Reduced Speed. | Gold: 250 Mithril: 1 6 tiers |
DetailsHow to Unlock
Availability and Effects
Tier Progression
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 | Mithril Divining | Through star-etched crystals and ancient runes, dwarven seers divine the whispers of mithril veins. Increases Mithril luck of all dwarves by spelunker mithril luck. Mithril luck increases the chance of mountain dropping mithril. | Gold: 300 10 tiers |
DetailsHow to Unlock
Tier Progression
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 | Mithril Forging | Forge path upgrade for spending Mithril on stronger long-run scaling. Buy it when Mithril income is stable enough to support forging. | Gold: 120 Mithril: 1 4 tiers |
DetailsHow to Unlock
Description
Tier 1 unlocks Mithril Pickaxes and Pickarang for miners. Mithril Chainmail for runners. Serrated Mithril Spikes for Harpoon Ballistas, and more.
Availability and Effects
Active Effects
Tier Progression
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 | Mithril Pickaxes | Pickaxes get bonus damage. | Gold: 140 Mithril: 1 6 tiers |
DetailsHow to Unlock
Availability and Effects
Tier Progression
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 | Mithril To Blood | Creates 1-3 dwarves. | - |
Details |
 | Mithril To Spirit | Creates 1 soul. | - |
Details |
 | Monster Bane | Mithril and silver coat the bolt. Bonus damage to dens. | Gold: 190 Mithril: 1 10 tiers |
DetailsHow to Unlock
Tier Progression
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 | More Beams! | Gyrocopters fire bonus gyrocopter beams per burst. | - |
Details |
 | Mounted A.R. Turret | A compact anti-air turret mounted on the bulldozer's back, designed to intercept falling rocks before they can damage the machine. Turret gets bonus accuracy. At tier 3+ it also fires one additional bullet per burst. | Gold: 500 Mithril: 1 6 tiers |
DetailsHow to Unlock
Availability and Effects
Tier Progression
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 | Multi-shot | Tier 1 gives Harpoons a 3% chance to fire one extra bolt; tier 5 reaches a 7% chance and five extra bolts. | Gold: 1000 Mithril: 2 5 tiers |
DetailsHow to Unlock
Availability and Effects
Tier Progression
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 | Nuclear Research | Tier 1 unlocks Nuke ritual. Tier 2 unlocks Airstrike upgrade. Tier 3 unlocks Dance Of the Ballins ritual. | Gold shown after unlock Mithril shown after unlock 4 tiers |
DetailsHow to Unlock Nuclear Research
Nuclear Research Effects
Nuclear Research Build Notes
How to Unlock
Availability and Effects
Tier Progression
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 | Nuke | Blows everything into heavens and destroys all falling rocks. Deals damage to the mountain and all dens equal to 30,000 + 0.25-1% of the mountain's max health. | Gold shown after unlock Mithril shown after unlock 1 tier |
DetailsHow to Unlock
Availability and Effects
Tier Progression
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 | Offering To The Great Mother | Miners gain bonus Luck. Use it when miner hits are driving your ore, gem, and lucky-hit income. | Gold: 150 9 tiers |
DetailsHow to Unlock
Description
Miners get bonus Luck. Luck is a top-tier stat. It increases the chance of higher value loot and lucky jackpot hits.
Tier Progression
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 | Ore Resonance | Each tier increases Stonecaller collection rate based on the current amount of loose ore. | - |
DetailsHow to Unlock
Description
Each tier increases Stonecaller's collection rate based on the current number of ores. |
 | Ox-Lung Lager | A keg of this brew is thrown on its random cooldown at a random location on the ground, buffing all runners with a stacking +1 carrying capacity and bonus speed for 15-30 seconds (max 5 stacks). | - |
Details |
 | Oxelerated Delivery | The Ox-Lung Lager's throwing cooldown is reduced by the listed upgrade value. | - |
Details |
 | Pickarang | Pickaxes can bounce back and hit the mountain again. The chance scales with Scientists and Luck. | Gold: 800 Mithril: 2 8 tiers |
DetailsHow to Unlock
Description
When a pickaxe hits the Mountain it can bounce back and hit again. The return chance gains 0.25 percentage point per Scientist and 0.07 percentage point per Luck.
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 | Pixie Cocaine | Each Runner delivery has a crashout chance that grows until a crashout occurs. The favorable roll starts at 5% and gains 0.2 percentage point per Scientist and 0.05 percentage point per Luck; pair its speed and gathering bonuses with stun protection. | Gold: 666 5 tiers |
DetailsHow to Unlock
Availability and Effects
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 | Powder Hall | Unlocks advanced explosions and alchemical upgrades. Tier 1 unlocks Stardust Calamity Powder for demodwarves, and Seismic Revelations for all dwarves. Tier 2 unlocks It's Rainning Dynamite for demodwarves, and Pixie Cocaine for runners. | Gold: 300 Mithril: 1 4 tiers |
DetailsHow to Unlock Powder Hall
Powder Hall Build Notes
How to Unlock
Availability and Effects
Active Effects
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 | Power Overwhelming | Laser Cannon gets bonus damage over time for each Scientist! | Gold: 600 Mithril: 2 7 tiers |
DetailsHow to Unlock
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 | Priest | After each mountain kill, Priests generate Faith with sublinear scaling. The checked-in catalogue does not preserve the exact exponent, so this page does not invent one. | - |
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 | Projectile Empowering Field | The laser attunes projectiles to the mountain's frequency, making them keen to hit to just the right places. Projectiles passing the laser beam now get empowered by it and gain proj crit bonus luck. | Gold: 410 7 tiers |
DetailsHow to Unlock
Availability and Effects
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 | Prospector's Massive Nose | Whenever a Runner picks up a non-gem ore, there's a nose chance that he gets lucky and finds a random gem. Chance increased by 0.06% per luck. | Gold: 170 8 tiers |
DetailsHow to Unlock
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 | Quadruple-Bladed Bolt | Harpoons get bonus damage. | Gold: 100 10 tiers |
DetailsHow to Unlock
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 | Quantum Scrambler | Laser Cannon deals bonus damage over time against dens. Each scientist adds a chance for mountain hits to erupt into a gem geyser. | Gold: 400 Mithril: 2 7 tiers |
DetailsHow to Unlock
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 | Railgun Capacitor | Railgun has a shorter cooldown. | - |
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 | Railgun Retrofit | Railgun turrets fire piercing beams instead of bullets, every 6-7 seconds, dealing 8 damage to rocks in its path. Cooling, Accuracy and Burst upgrades apply as normal, except the Cooling upgrade is only 50% effective. | - |
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 | Raised By Pickaxes | Miners get bonus damage. Higher damage can yield higher value loot. | Gold: 70 13 tiers |
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 | Rapid Cannonade | Duke Cannons have shorter cooldowns. | Gold: 300 14 tiers |
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 | Rapid Ignition | Flamers have shorter cooldowns. | Gold: 90 9 tiers |
DetailsHow to Unlock
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 | Rapid Repair Servitors | Bulldozer rests for less time and heals for the listed amount after resting (40% by default). | Gold: 200 Dwarves: 1 6 tiers |
DetailsHow to Unlock
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 | Ravenous Gaze | Increases damage dealt when clicking by bonus damage. Dens take only 25% damage. | - |
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 | Reconnaissance | All dwarves deal bonus damage to dens for each gyrocopter. | - |
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 | Reinforced Hull | Additional mithril plating and structural reinforcements make the bulldozer more resilient to the falling sky. Bulldozer gets bonus HP. | Gold: 220 Mithril: 1 6 tiers |
DetailsHow to Unlock
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 | Relay Attunement | Stonecallers gain additional collection rate equal to the listed share of combined Runner and Bulldozer OPM. | - |
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 | Relic Raiding | Increases the chance that dens drop artifacts by the listed chance. | Gold: 200 Mithril: 1 9 tiers |
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 | Rhino Legs | Runners get bonus Carrying Capacity. Reduces speed penalty for each carried ore by reduced speed penalty. | Gold: 3000 Mithril: 3 5 tiers |
DetailsHow to Unlock
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 | Ritual Power | Unlocks rituals, and each tier further buffs some rituals as specified in their description. Unlocks: -Enchant Good Luck -Enchant Lethal Precision -Enchant Calamitous Force -Call Earthquake -Bulldozer's Living Metal -Enchant Primal Power | Gold: 666 3 tiers |
DetailsHow to Unlock
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 | Rock And Protein Diet | Miners get bonus throwing velocity, which makes them miss the mountain less and allows them to throw higher up the mountain, where veins and dens may lay. | Gold: 50 5 tiers |
DetailsHow to Unlock
Availability and Effects
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 | Rocket Salvo | Turrets have a chance while firing to launch an unguided rocket in the general direction of their target. The chance is increased by 4% for each rank of the Rocket Salvo prestige upgrade, and by 0.1% per scientist. | Gold: 100 Mithril: 1 9 tiers |
DetailsHow to Unlock
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 | Rune of Flame | Flamers and demodwarves get bonus damage per runesmith. | Gold: 250 Mithril: 1 3 tiers |
DetailsHow to Unlock
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 | Rune of Fortune | All dwarves get bonus luck per runesmith. | Gold: 250 Mithril: 1 3 tiers |
DetailsHow to Unlock
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 | Rune of Machine | Harpoon Ballista, Laser Cannon and Great Duke Cannon have shorter cooldowns per runesmith. | Gold: 250 Mithril: 1 3 tiers |
DetailsHow to Unlock
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 | Rune of Might | Miners get bonus damage per runesmith. | Gold: 250 Mithril: 1 3 tiers |
DetailsHow to Unlock
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 | Rune of Power | All dwarves get bonus damage per runesmith. | Gold: 250 Mithril: 1 3 tiers |
DetailsHow to Unlock
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 | Rune of Speed | Runners and bulldozers get bonus speed per runesmith. | Gold: 250 Mithril: 1 3 tiers |
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 | Rune of War | All dwarves get bonus damage to dens per runesmith. Whenever a den is destroyed, all dwarves get stacking bonus luck per runesmith for 6-12 seconds. | Gold: 250 Mithril: 1 3 tiers |
DetailsHow to Unlock
Availability and Effects
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 | Runesmith | With a chant and a crescendo of rhythmic pounds, the Runesmith prepares his anvil to sing true, before the final strike forges magic into a rune, instilling power to steel and flesh. | Gold: 0 Gold base: 105 Dwarves: 1 |
DetailsHow to Unlock
Description
With a chant and a crescendo of rhythmic pounds, the Runesmith prepares his anvil to sing true, before the final strike forges magic into a rune, instilling power to steel and flesh. Runesmith don't attack the mountain, so they aren't very useful early, but with mithril they become crucial for empowering runes, unlocking upgrades and casting rituals.
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 | Runner | Stats tracked: Move Speed, Carry Capacity, Dodge, Luck, Resting Time, Stun Duration Multiplier, Gathering Time, Gorilla YEET. | Gold: 0 Gold base: 38 Dwarves: 1 |
DetailsHow to Unlock
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 | Sacred Drills | Harpoons get bonus damage per Priest. | - |
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 | Sacrifice Beards | Creates 1-4 mithril and 3-6 faith. | - |
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 | Sacrifice To The Great Maw | Runners gain bonus Luck and longer resting time. Take it when runner safety and lucky ore/gem handling matter more than raw hauling speed. | Gold: 240 7 tiers |
DetailsHow to Unlock
Description
Runners get bonus Luck. Bonus resting time. Luck helps with dodge, gem sniffing, cocaine trips, gorilla yeeting, beard aura and more!
Availability and Effects
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 | Sanctification | Creates 1 Priest. Scales the gold cost normally. Each use increases the ritual cost by +2 Mithril and +5 Faith. | - |
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 | Scientist | Adds Scientists. Use them for science unlock thresholds, chance-based upgrade scaling, Laser Cannon support, and a normal-upgrade gold discount of min(30%, 0.3% * Scientist count), max 30%. | Gold: 0 Gold base: 72 Dwarves: 1 |
DetailsHow to Unlock
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 | Searing Wounds | Fire can now critically hit and gets bonus crit chance. | Gold: 160 9 tiers |
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 | Seismic Revelations | Whenever a calamity triggers, there's a calamity den reveal chance to reveal a random den. | Gold: 350 5 tiers |
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 | Serrated Mithril Spikes | The harpoon bolts are now tipped with serrated spikes forged from mithril, greatly increasing their critical hit potential. Harpoons get bonus crit chance. | Gold: 80 Mithril: 1 11 tiers |
DetailsHow to Unlock
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 | Sharpthrower Goggles | Miners gain hit chance, which makes more throws connect and improves the value of miner damage upgrades. | Gold: 90 9 tiers |
DetailsHow to Unlock
Description
Miners get bonus hit chance. By default critical hits do 1. 5x damage.
Tier Progression
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 | Shrapnel Rocks Hate | Gunpowder is now riddled with little mithril spikes that upon explosion dig further into the surrounding rock, possibly hitting the weakest and tenderest of spots. Bonus crit chance. | Gold: 130 Mithril: 1 6 tiers |
DetailsHow to Unlock
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 | Shrine | Unlocks and places the Shrine building. Its building page covers Priests, rituals, altars, and religion-themed economy/combat scaling and 11 linked upgrades. | Gold shown after unlock Dwarf shown after unlock |
DetailsBuilding Unlock
How to Unlock
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 | Slayer | Miners deal bonus damage against Dens. They can appear from calamities and when mountain health reaches half and full health. | Gold: 220 9 tiers |
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 | Smuggler's Guild | No effect listed. | - |
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 | Soul To Bearded Earth | Creates 1-5 dwarves and 1-7 mithril. | - |
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 | Spelunker | Sends Spelunkers on return-timer expeditions that can bring gold, mithril, revealed mithril veins, dens, or injury outcomes. | Gold: 0 Gold base: 180 Dwarves: 1 |
DetailsHow to Unlock
Description
Each spelunker returns after the listed return time with one weighted outcome: gold scaled by mountain level and mapping, 1-3 mithril, mithril plus 1-3 revealed mithril veins, 1-3 dens, nothing, an injury with doubled rest, +1 dwarf or scientist, 1-3 PP, +1 soul, a random artifact, or death. Each returning spelunker increases the underground mapping by +1%.
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 | Spelunker's Guild | Unlocks and places the Spelunker's Guild building. Its building page covers Spelunkers, treasure hunters, dens, artifacts, mithril, PP, and underground mapping and 12 linked upgrades. | Gold: 1200 Dwarves: 1 |
DetailsBuilding Unlock
How to Unlock
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 | Stardust Calamity Powder | Stars and mithril ground into gunpowder, long believed to bring luck in finding their brethren beneath the stone. Demodwarves get bonus luck, Gem luck, and damage. | Gold: 210 Mithril: 1 4 tiers |
DetailsHow to Unlock
Availability and Effects
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 | Stonecaller | Adds Stonecallers, the Geode Sanctum worker line focused on collecting ore and interacting with mountain reclaim pressure. | - |
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 | Stoutly March | Runners get bonus Speed. | Gold: 50 15 tiers |
DetailsHow to Unlock
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 | Superheated Gem Harvester | Laser Cannon hits gain a 4% chance to drop a bonus gem at tier 1, rising to 16% at tier 6. Buy it when Laser Cannons are already hitting often enough for the extra gem income to matter. | Gold: 360 6 tiers |
DetailsHow to Unlock
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 | Swap Buildings | Through geomantic rune magic, clever modular construction and amish relocation technique, this ritual swaps the positions of 2 buildings, or places a building into an empty slot. | Gold: 40 Gold base: 40 |
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 | The Art of Faster Chucking | Miners have shorter cooldowns. | Gold: 80 16 tiers |
DetailsHow to Unlock
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 | The Great Forge | Unlocks and places The Great Forge building. Its building page covers Forge, artifact, rune, enchant, and equipment-style scaling and 18 linked upgrades. | Gold: 700 Dwarves: 0 |
DetailsBuilding Unlock
How to Unlock
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 | The Great Maw | Unlocks and places The Great Maw building. Its building page covers Core mountain-feeding, hauling pressure, and early economy support and 15 linked upgrades. | Gold: 0 |
DetailsBuilding Unlock
How to Unlock
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 | The Great Pyre | We didn't start the fire. Fire fields now stack up to max stacks. | Gold: 255 13 tiers |
DetailsHow to Unlock
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 | Therapeutic Laser | With prestige upgrade, if ore touches the laser, it has a small chance of being transmuted into a gem. If a gem touches the laser it has a chance to transmute into a bigger gem. | Gold shown after unlock 4 tiers |
DetailsHow to Unlock
Availability and Effects
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 | Thunderboom Tips | Runesmiths charge the pickaxe with booming thunder, furiously reverberating inside its mithril prison. Bonus damage multiplier. A chance to trigger a lightning strike, which deals additional 25-75% damage. | Gold: 600 Mithril: 1 5 tiers |
DetailsHow to Unlock
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 | Thunderline Network | Less time to return based on the listed upgrade value. | Gold: 350 Mithril: 1 10 tiers |
DetailsHow to Unlock
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 | Tightly Packed Package | More crammed gunpowder equals more damage, but more weight too. Bonus damage. Bonus increased cooldown. | Gold: 140 16 tiers |
DetailsHow to Unlock
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 | Total Denmolition | Demodwarves deal bonus damage against dens, and loot from dens destroyed by explosions gains bonus force, hopefully flying right into your stash! | Gold: 200 7 tiers |
DetailsHow to Unlock
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 | Treasure Hunter | Sends Treasure Hunters on higher-risk expeditions that can return artifacts, Tier 5 artifacts, mithril, PP, souls, calamities, injuries, or death. | Gold shown after unlock Dwarf shown after unlock |
DetailsHow to Unlock
Description
Each treasure hunter returns after the listed return time with one weighted outcome: a random artifact, a unique Tier 5 artifact, 2-4 mithril, 1-3 PP, 1 soul, a trap calamity, an injury with doubled rest, a grave injury with quadrupled rest, or death.
Availability and Effects
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 | Treasury Acquisition | Whenever any dwarf or weapon destroys a den, it counts as if it had bonus luck! | Gold: 150 12 tiers |
DetailsHow to Unlock
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 | Turbocharged Engine | Enhanced steam pressure and improved fuel injection systems dramatically increase the bulldozer's movement speed. Bulldozer gets bonus speed. | Gold: 240 10 tiers |
DetailsHow to Unlock
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 | Turret Accuracy | Bonus hit chance. | Gold: 300 5 tiers |
DetailsHow to Unlock
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 | Turret Burst-Fire | Bonus bolts per shot. | Gold: 420 Mithril: 1 6 tiers |
DetailsHow to Unlock
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 | Turret Cooling Mechanism | Reduces the turret's cooldown time between firing. Bonus cooldown reduction. | Gold: 230 8 tiers |
DetailsHow to Unlock
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 | Underground Mapping | Increases underground mapping by underground mapping. | Gold: 230 15 tiers |
DetailsHow to Unlock
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 | Upheaval | Upheaval has 5% chance to have no cooldown, increased by 0.25% for each missing HP among Bulldozers (max 35%). | - |
Details |
 | Volley Gun | Upgrades 1 Ballista into a Volley Gun. | - |
Details |
 | Wind Bomb | Manually aimed upon use. | Gold: 42 Gold base: 42 |
DetailsHow to Unlock
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 | Wrecking Ball | Duke Cannons deal bonus damage against dens. After impacting the mountain, falling cannonballs damage any dens they collide with for a listed share of their total damage. | Gold: 200 Mithril: 1 7 tiers |
DetailsHow to Unlock
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